Apr 22, 2005, 05:30 PM // 17:30 | #1 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Parasitic Bond FX
It states you will gain a set amount of life when Parastic Bond ends. It's a chunk for 5 energy I have to admit, but my question is, what if the enemy dies long before 20s. pass [which is what you want really.] Do you still gain that nice chunk of health?
If so, then would casting Parasitic Bond on enemies who are about to go down an excellent option? According to the updated database [at least I think it's updated], it's 5en. and 1s. cast time. That's WILD healing if you and your team can chop down enemies in short order... May I please have confirmation on this? |
Apr 22, 2005, 05:31 PM // 17:31 | #2 |
Frost Gate Guardian
Join Date: Mar 2005
Guild: None
Profession: Mo/
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Parasitic Bond ends when the 1 health regen on you ends (20 seconds)...At least I believe so. I rememer this last BWE that your foe got 1 health degen, and you got 1 regen. Otherwise, it's when the dude dies.
Last edited by Midnight Scorpion; Apr 22, 2005 at 05:36 PM // 17:36.. |
Apr 23, 2005, 02:19 PM // 14:19 | #3 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Wait a sec, 1 regen health for yourself? I think you got it mixed up with Life Siphon.
From the last time I used Parasitic, it gave them 1 degen and you nothing... Though I don't remember that if killing an enemy counts as a hex 'ending' then you're given the 90 hp or what not. |
Apr 23, 2005, 04:46 PM // 16:46 | #4 |
Lion's Arch Merchant
Join Date: Apr 2005
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if you kill them then you get the life. Same with etheral burden
edit: I would assume the same owuld be if it was removed |
Apr 23, 2005, 05:01 PM // 17:01 | #5 |
Frost Gate Guardian
Join Date: Apr 2005
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I think you have a bit of an outdated version. Let's look at the skill description:
Parasitic Bond (Hex) For 20 seconds, target foe suffers health degeneration of 1. You are healed for 102 health when Parasitic Bond ends. Casting cost: 10 energy Casting time: 1 sec Recharge time: 2 sec Relevant attribute: Curses It's 10 energy for 102 health, at lvl 12 curses. Soul Feast is about a thousand times better. It doesn't seem very attractive. It says "when parasitic bond ends", so that means you'll also get healed when parasitic bond is removed, or the target dies. It always ends. |
Apr 23, 2005, 05:14 PM // 17:14 | #6 |
Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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If for some reason I cannot even begin to comprehend you are wasting a slot on Parasitic Bond, then yeah, casting it on a target that's about to die is a decent play. A better play, however, is relying upon your other seven skills for the remainder of the match and swapping out Parasitic Bond as soon as you can.
Peace, -CxE
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